CPC G07F 17/3267 (2013.01) [G07F 17/3209 (2013.01); G07F 17/3213 (2013.01)] | 20 Claims |
1. A gaming system comprising:
an electronic player interface providing a plurality of display positions; and
a game controller comprising at least one processor and a memory storing a) a symbol set including a plurality of configurable symbols, and b) instructions, which, when executed, cause the at least one processor to control the electronic player interface to at least:
display a first plurality of symbols selected from the symbol set at the plurality of display positions based on one or more random numbers generated by a random number generator,
in response to an occurrence of the plurality of configurable symbols occupying a first subset of display positions, receive via the electronic player interface a player-selection of a second subset of display positions unoccupied by the plurality of configurable symbols,
display a multiplier indicium at each of the second subset of display positions based on the player-selection received via the electronic player interface,
display on the electronic player interface a second plurality of symbols at the plurality of display positions unoccupied by the plurality of configurable symbols based on the random number generator and retain all of the plurality of configurable symbols occupying the plurality of display positions, and
visually accumulate on the electronic player interface an award from a plurality of assigned values of the plurality of configurable symbols displayed at the plurality of display positions and the multiplier indicium applied to each of the plurality of assigned values of the plurality of configurable symbols displayed at the second subset of display positions based on the player-selection received.
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