US 11,670,130 B2
Dynamic wagering features based on number of active players
Michael Russ, Graz (AT); Daniel Landry, Moncton (CA); David Small, Moncton (CA); Lukas Angermayer, Graz (AT); David Froy, Lakeville-Westmorland (CA); Bruno Rittner, Hausmannstaetten (AT); and Sven Aurich, Schwanberg (AT)
Assigned to IGT, Las Vegas, NV (US)
Filed by IGT, Las Vegas, NV (US)
Filed on Jul. 27, 2021, as Appl. No. 17/443,657.
Prior Publication US 2023/0033912 A1, Feb. 2, 2023
Int. Cl. G07F 17/32 (2006.01); G06F 7/58 (2006.01)
CPC G07F 17/3206 (2013.01) [G06F 7/588 (2013.01); G07F 17/323 (2013.01); G07F 17/3209 (2013.01); G07F 17/3211 (2013.01); G07F 17/3227 (2013.01); G07F 17/3267 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A gaming device, comprising:
a user interface;
a sensor configured to detect that multiple players are positioned in proximity of the user interface;
a processor coupled to the user interface and to the sensor; and
a memory coupled with the processor and storing therein instructions that, when executed by the processor, cause the processor to:
generate game outcomes based on game instructions applying game rules to user inputs;
cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes;
receive, from the sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface;
dynamically modify the game rules based on the identified number of players being greater than one;
generate additional game outcomes based on the game instructions applying the modified game rules to user inputs;
cause additional gameplay graphics including different bonus game options to be rendered by the user interface in accordance with the additional game outcomes; and
adjust at least one of a position and size of input buttons based on the identified number of players being greater than one.