CPC D06C 23/02 (2013.01) [B23K 26/402 (2013.01); G06F 3/04845 (2013.01); G06F 30/12 (2020.01); G06Q 30/0621 (2013.01); G06Q 30/0643 (2013.01); G06T 15/04 (2013.01); G06T 19/20 (2013.01); H04L 63/0428 (2013.01); B23K 2103/38 (2018.08); D06C 2700/16 (2013.01); D06C 2700/31 (2013.01); D10B 2501/00 (2013.01); G06F 3/0482 (2013.01); G06F 2113/12 (2020.01); G06Q 50/04 (2013.01); G06T 2200/24 (2013.01); G06T 2210/16 (2013.01); G06T 2219/2012 (2013.01); G06T 2219/2016 (2013.01); G06T 2219/2021 (2013.01)] | 23 Claims |
11. A method comprising:
providing a garment design tool that shows on a computer screen of a three-dimensional preview image of a garment design as customized by a user with a finishing pattern;
in the garment design tool, providing an option for the user to select a garment base and upon the user's selection, showing on the computer screen a first preview image of the selected garment template;
in the garment design tool, providing an option for the user to select a first level of wear or a second level of wear;
after the first level of wear is selected, showing on the computer screen a second preview image of the selected garment template with the first level of wear; and
after the second level of wear is selected, showing on the computer screen a third preview image of the selected garment template with the second level of wear, wherein the third preview image comprises a first damage asset positioned on the garment template, the damage asset comprises a hole or emerging hole, and the first damage asset is created by
creating a first damage shape and associating the first damage asset with the first damage shape,
based on the first damage shape, using a laser to create the first damage asset on a fabric,
after a postlaser wash of the fabric with the first damage asset, capturing an image of the first damage asset on the fabric, and
using the image of the first damage asset in the third preview image,
wherein the three-dimensional preview image of the garment design is created by
deconstructing a garment corresponding to a garment template;
capturing images of the deconstructed pattern pieces;
extracting shadow neutral digital pattern pieces;
creating a shadow neutral texture;
mapping the shadow neutral texture to a three-dimensional model of the garment as worn by a person;
applying simulated light and shadowing to the three-dimensionally mapped shadow neutral texture; and
using the three-dimensionally mapped shadow neutral texture as the three-dimensional preview image.
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