CPC A63F 13/352 (2014.09) [A63F 13/497 (2014.09); A63F 13/60 (2014.09); A63F 13/88 (2014.09)] | 10 Claims |
1. A computer-implemented method for generating a mini-game, comprising:
recording gameplay of a game on a computer game system;
receiving a signal to generate said mini-game, and responsive to said signal suspending play of the game;
identifying a start point and an end point for the mini-game from the recorded game, and using said start point and said end point for generating executable instructions to enable play of the mini-game;
saving a portion of said recorded game corresponding to said start point and said end point along with said generated executable instructions to a cloud, the cloud including at least one server to enable access to the mini-game to view the portion of said recorded game and access to said generated executable instructions;
wherein selection of the generated executable instructions enables interactive gameplay of the mini-game.
|