US 11,666,822 B2
User-based mini-game generation and distribution
Gary M. Zalewski, Oakland, CA (US)
Assigned to Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed by Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed on Jul. 13, 2021, as Appl. No. 17/374,968.
Application 17/374,968 is a continuation of application No. 16/564,854, filed on Sep. 9, 2019, granted, now 11,058,947, issued on Jul. 13, 2021.
Application 16/564,854 is a continuation of application No. 13/792,664, filed on Mar. 11, 2013, granted, now 10,406,429, issued on Sep. 10, 2019.
Claims priority of provisional application 61/694,718, filed on Aug. 29, 2012.
Prior Publication US 2021/0339129 A1, Nov. 4, 2021
This patent is subject to a terminal disclaimer.
Int. Cl. A63F 13/352 (2014.01); A63F 13/60 (2014.01); A63F 13/497 (2014.01); A63F 13/88 (2014.01)
CPC A63F 13/352 (2014.09) [A63F 13/497 (2014.09); A63F 13/60 (2014.09); A63F 13/88 (2014.09)] 10 Claims
OG exemplary drawing
 
1. A computer-implemented method for generating a mini-game, comprising:
recording gameplay of a game on a computer game system;
receiving a signal to generate said mini-game, and responsive to said signal suspending play of the game;
identifying a start point and an end point for the mini-game from the recorded game, and using said start point and said end point for generating executable instructions to enable play of the mini-game;
saving a portion of said recorded game corresponding to said start point and said end point along with said generated executable instructions to a cloud, the cloud including at least one server to enable access to the mini-game to view the portion of said recorded game and access to said generated executable instructions;
wherein selection of the generated executable instructions enables interactive gameplay of the mini-game.