CPC G07F 17/3267 (2013.01) [G07F 17/3213 (2013.01)] | 17 Claims |
1. A method of operating a gaming system that comprises a processor circuit and a memory device which stores a plurality of instructions, which when executed by the processor circuit, causes the processor circuit to perform operations comprising:
displaying, by a display device and for a first play of a game, of a first plurality of symbols at a first plurality of symbol display positions associated with a plurality of reels, and
responsive to an occurrence of a symbol display location modification event associated with a reel of the plurality of reels:
modifying, via the processor circuit, a location of symbol display positions associated with that reel, and responsive to a modified location of symbol display positions associated with that reel being a designated location, triggering, via the processor circuit, a secondary event associated with an event zone associated with that reel,
wherein the event zone comprises a first event zone and a second event zone,
wherein the first plurality of symbol display positions associated with the plurality of reels is between the first event zone and the second event zone,
wherein the reel comprises a first reel of the plurality of reels, wherein the plurality of reels further comprises a second reel,
wherein the modified location comprises a first modified location corresponding to the first reel and a second modified location corresponding to the second reel,
wherein the first reel is modified to move towards the first event zone to be at the first modified location and the second reel is modified to move towards the second event zone to be at the second modified location that is different from the first modified location.
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