US 11,941,769 B1
Auto-generating an artificial reality environment based on access to personal user content
Tiffany Madruga, New York, NY (US); Allison Fu, San Francisco, CA (US); Meaghan Fitzgerald, Seattle, WA (US); Geeti Arora, San Ramon, CA (US); and Rachel Cross, Foster City, CA (US)
Assigned to Meta Platforms Technologies, LLC, Menlo Park, CA (US)
Filed by Meta Platforms Technologies, LLC, Menlo Park, CA (US)
Filed on May 1, 2023, as Appl. No. 18/310,469.
Application 18/310,469 is a continuation of application No. 17/498,540, filed on Oct. 11, 2021, granted, now 11,670,060.
Int. Cl. G06T 19/00 (2011.01); G02B 27/01 (2006.01); G06F 3/01 (2006.01); G06F 3/04815 (2022.01); G06Q 50/00 (2012.01)
CPC G06T 19/006 (2013.01) [G02B 27/0172 (2013.01); G06F 3/011 (2013.01); G06F 3/04815 (2013.01); G06Q 50/01 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A computer-implemented method for generating an artificial reality environment, comprising:
receiving consent from a user to access user content on a user device, the user content comprising digital media;
generating a user profile based at least in part on the user content, wherein the generating the user profile includes identifying the user content based on a recency of the user content breaching a threshold;
determining user preferences based at least in part on the user profile;
generating a virtual avatar for an artificial reality environment based at least in part on the user preferences, wherein the virtual avatar represents at least the user or another user in the artificial reality environment; and
sharing the virtual avatar and the artificial reality environment with contacts of the user.