CPC A63F 13/245 (2014.09) [A63F 13/211 (2014.09); A63F 13/218 (2014.09); A63F 13/44 (2014.09); A63F 13/814 (2014.09)] | 16 Claims |
1. A game system for providing a user with a rhythm game where a plurality of timings for evaluating a user input are set, the game system comprising:
an input apparatus including a member, at least a part of which elastically deforms by the user applying a force to the input apparatus;
a sensor configured to provide an output corresponding to deformation of the input apparatus; and
at least one processor, wherein
the at least one processor is configured to:
acquire, as a user input, information based on the output of the sensor;
execute the rhythm game;
during the execution of the rhythm game, evaluate the user input based on a first determination for determining whether or not the input apparatus deforms at any of the timings and a second determination based on a deformation amount of the input apparatus; and
in the first determination, give the same evaluation to the user input in a case where the input apparatus deforms at any of the timings, and a case where the input apparatus deforms from a time before the timing to the timing.
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