US 11,925,870 B2
Interactive gameplay system with play augmented by player-selected customization preferences
Christina Jaio, Santa Clarita, CA (US); Bob Hickman, Simi Valley, CA (US); Brent D. Strong, Newhall, CA (US); and Jeffrey L. Elbert, Los Angeles, CA (US)
Assigned to Disney Enterprises, Inc., Burbank, CA (US)
Filed by DISNEY ENTERPRISES, INC., Burbank, CA (US)
Filed on Jun. 1, 2022, as Appl. No. 17/830,054.
Prior Publication US 2023/0390647 A1, Dec. 7, 2023
Int. Cl. A63F 13/212 (2014.01); A63F 13/2145 (2014.01); A63F 13/235 (2014.01); A63F 13/79 (2014.01)
CPC A63F 13/79 (2014.09) [A63F 13/212 (2014.09); A63F 13/2145 (2014.09); A63F 13/235 (2014.09)] 20 Claims
OG exemplary drawing
 
1. A system for providing user-driven interactive experiences, the system comprising:
data storage storing a plurality of player profiles each including a plurality of customization preferences;
a gameplay space adapted to provide an interactive experience that includes one or more interactive elements;
a gameplay device configured to be worn or carried by a player;
a detection device operable to detect a presence of the player in the gameplay space and, when the player is detected to be present in the gameplay space, obtain an identifier for the gameplay device; and
a controller configured to receive the identifier from the detection device and retrieve, after receiving the identifier from the detection device, set of the plurality of customization preferences in one of the plurality of player profiles associated with the identifier received from the detection device,
wherein the interactive experience is provided to the player with the one or more interactive elements being generated based on the set of the plurality of customization preferences.