US 11,911,703 B2
Program, information processing method, information processing device, and server
Yosuke Kanaya, Tokyo (JP)
Assigned to GREE, INC., Tokyo (JP)
Filed by GREE, INC., Tokyo (JP)
Filed on Nov. 19, 2021, as Appl. No. 17/531,354.
Claims priority of application No. 2020-192179 (JP), filed on Nov. 19, 2020.
Prior Publication US 2022/0152515 A1, May 19, 2022
Int. Cl. A63F 13/00 (2014.01); A63F 13/847 (2014.01); A63F 13/335 (2014.01); A63F 13/69 (2014.01)
CPC A63F 13/847 (2014.09) [A63F 13/335 (2014.09); A63F 13/69 (2014.09)] 19 Claims
OG exemplary drawing
 
1. A non-transitory computer readable medium storing a program that causes a computer to execute a process, the computer being configured to receive an input operation from a distribution user and connect to game management circuitry that manages progress of a game and distribution management circuitry, wherein the process includes:
sending, to the game management circuitry, game operation data that is based on the input operation of the distribution user relating to a game in which a plurality of users participate, wherein the plurality of users includes the distribution user;
acquiring, from the game management circuitry, game progress data that is based on the game operation data;
displaying a screen of the game that is based on the game operation data and the game progress data;
sending, to the distribution management circuitry, display control data for displaying a video of the game on a viewing user device; and
receiving, from the game management circuitry, gift data that is based on a gift output request sent from the viewing user device, and displaying on the screen of the game a gift that is based on the gift data,
wherein an image corresponding to consecutive behaviors of the game is displayed on the screen of the game based on an instruction sent from the game management circuitry, when a specified command included in the game operation data sent from a user device used by any of the users participating in the game and the gift output request sent from the viewing user device cause the consecutive behaviors to be established.