CPC G06T 15/06 (2013.01) [G06T 15/08 (2013.01); G06T 17/005 (2013.01); G06T 17/10 (2013.01)] | 30 Claims |
1. A method of ray tracing, the method comprising:
obtaining a plurality of primitives of a scene object included in a first hierarchical acceleration data structure;
determining one or more candidate hierarchical acceleration data structures, each candidate hierarchical acceleration data structure of the one or more candidate hierarchical acceleration data structures including the plurality of primitives;
determining a cost metric for the one or more candidate hierarchical acceleration data structures;
determining, based on the cost metric, a compressibility prediction associated with a candidate hierarchical acceleration data structure of the one or more candidate hierarchical acceleration data structures; and
generating an output hierarchical acceleration data structure based on the compressibility prediction.
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