US 11,890,545 B2
Enhancement of gameplay experience based on analysis of player data
Alexandre Zaghetto, San Jose, CA (US); Ali Tabatabai, Cupertino, CA (US); and Danillo B Graziosi, Flagstaff, AZ (US)
Assigned to SONY GROUP CORPORATION, Tokyo (JP); and SONY CORPORATION OF AMERICA, New York, NY (US)
Filed by SONY GROUP CORPORATION, Tokyo (JP); and SONY CORPORATION OF AMERICA, New York, NY (US)
Filed on Feb. 14, 2022, as Appl. No. 17/671,104.
Claims priority of provisional application 63/261,150, filed on Sep. 14, 2021.
Prior Publication US 2023/0078380 A1, Mar. 16, 2023
Int. Cl. A63F 13/67 (2014.01)
CPC A63F 13/67 (2014.09) 19 Claims
OG exemplary drawing
 
1. A system, comprising:
circuitry configured to:
detect a gaming session that includes an execution of a video game of a plurality of video games for a first gameplay;
acquire, from at least one sensor, sensor data associated with a player involved in the first gameplay, wherein the sensor data corresponds to a duration of the detected gaming session;
determine at least one indicator of a dissatisfaction of the player with the first gameplay, based on an application of at least one Artificial Intelligence (AI) model of a plurality of AI models on the sensor data;
determine a satisfaction level of the player with one of the first gameplay or the video game based on an analysis of the sensor data;
compare the satisfaction level of the player with a threshold, wherein the threshold is personalized for the player;
control the execution of the video game based on the determined at least one indicator and the comparison of the satisfaction level of the player with the threshold;
modify at least one aspect associated with one of the first gameplay or a second gameplay of the video game based on the control of the execution of the video game, wherein the second gameplay that is different from the first gameplay;
generate a profile of the player based on the determined at least one indicator and the determined satisfaction level; and
recommend at least one video game of the plurality of video games to the player based on the generated profile.