CPC G07F 17/3267 (2013.01) [G07F 17/32 (2013.01); G07F 17/3244 (2013.01); G07F 17/3262 (2013.01)] | 20 Claims |
1. A gaming system for displaying a game, the gaming system comprising:
a credit input operable to receive a physical item associated with a monetary value for establishing a credit balance, the credit balance being increasable and decreasable based at least on wagering activity;
a display device; and
a game controller comprising a processor and memory storing a plurality of instructions, which, when executed, cause the game controller to at least:
control the display device to animate a progressive prize randomly selected from a plurality of progressive prizes included in a prize ladder in response to a winning game outcome in the game based on random numbers generated by a random number generator to provide a volatility,
control the display device to animate the progressive prize being transformed based on one transformation path selected from a) a first transformation path using a predefined set of prize modifiers being predetermined and each of the predefined set of prize modifiers, when selected, changes a resulting event in the winning game outcome being displayed on the display device, b) a second transformation path using one of the predefined set of prize modifiers in the first transformation path randomly determined by the random numbers, and c) a third transformation path using a unity transformation representing the progressive prize, while providing the volatility, into a modified progressive prize,. while maintaining the volatility provided, and
control the display device to animate the modified progressive prize.
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