US 11,869,309 B2
System and method for post-play reproduction of game outcomes
Dwayne R. Nelson, Las Vegas, NV (US); Bruno Rittner, Hausmannstaetten (AT); Matthew Hiu, Las Vegas, NV (US); and Shuangliang Zheng, Beijing (CN)
Assigned to IGT, Las Vegas, NV (US)
Filed by IGT, Las Vegas, NV (US)
Filed on May 10, 2022, as Appl. No. 17/741,017.
Application 17/741,017 is a continuation of application No. 16/917,774, filed on Jun. 30, 2020, granted, now 11,335,167.
Application 16/917,774 is a continuation of application No. 16/149,663, filed on Oct. 2, 2018, abandoned.
Prior Publication US 2022/0270433 A1, Aug. 25, 2022
This patent is subject to a terminal disclaimer.
Int. Cl. G07F 17/32 (2006.01)
CPC G07F 17/326 (2013.01) [G07F 17/32 (2013.01); G07F 17/3213 (2013.01); G07F 17/3262 (2013.01); G07F 17/3267 (2013.01); A63F 2300/577 (2013.01); G07F 17/3209 (2013.01)] 20 Claims
OG exemplary drawing
 
1. A system comprising: a processor; and
a memory device that stores a plurality of instructions that, when executed by the processor responsive to a game outcome data capture event occurring in association with a play of a game comprising a game outcome associated with game outcome data, cause the processor to:
create a uniform resource locator comprising alphanumeric text at least partially formed from the game outcome data, and cause the created uniform resource locator to be accessible, wherein when the created uniform resource locator is subsequently accessed, the game outcome data is used to redetermine the game outcome.