US 11,868,921 B2
Method and system for providing an event space associated with a primary virtual space
Stephanie K. Schultz, San Francisco, CA (US); Michael C. Caldarone, Palo Alto, CA (US); and Ken Go, San Mateo, CA (US)
Assigned to Kabam, Inc., San Francisco, CA (US)
Filed by Kabam, Inc., San Francisco, CA (US)
Filed on Feb. 10, 2021, as Appl. No. 17/173,194.
Application 17/173,194 is a continuation of application No. 16/735,439, filed on Jan. 6, 2020, granted, now 10,929,864.
Application 16/735,439 is a continuation of application No. 16/405,541, filed on May 7, 2019, granted, now 10,565,606, issued on Feb. 18, 2020.
Application 16/405,541 is a continuation of application No. 15/714,814, filed on Sep. 25, 2017, granted, now 10,290,014, issued on May 14, 2019.
Application 15/714,814 is a continuation of application No. 15/425,061, filed on Feb. 6, 2017, granted, now 9,773,254, issued on Sep. 26, 2017.
Application 15/425,061 is a continuation of application No. 13/865,906, filed on Apr. 18, 2013, granted, now 9,613,179, issued on Apr. 4, 2017.
Prior Publication US 2021/0166256 A1, Jun. 3, 2021
This patent is subject to a terminal disclaimer.
Int. Cl. G06Q 30/0207 (2023.01); A63F 13/35 (2014.01); A63F 13/75 (2014.01); A63F 13/79 (2014.01); G06Q 10/0639 (2023.01); G07F 17/32 (2006.01)
CPC G06Q 30/0209 (2013.01) [A63F 13/35 (2014.09); A63F 13/75 (2014.09); A63F 13/79 (2014.09); G06Q 10/0639 (2013.01); A63F 2300/407 (2013.01); A63F 2300/535 (2013.01); A63F 2300/5573 (2013.01); A63F 2300/57 (2013.01); A63F 2300/575 (2013.01); A63F 2300/60 (2013.01); A63F 2300/609 (2013.01); A63F 2300/6036 (2013.01); A63F 2300/807 (2013.01); A63F 2300/8094 (2013.01); G07F 17/326 (2013.01); G07F 17/3244 (2013.01); G07F 17/3262 (2013.01)] 16 Claims
OG exemplary drawing
 
1. A system for providing users with a primary online game, virtual items available for use within the primary online game, and event-specific virtual items available during an event that includes a secondary game, wherein the event ends upon expiration of an event period of the event, wherein the expiration of the event does not end the primary online game, wherein the users include a first user, wherein the users are associated with client computing platforms, wherein the client computing platforms include a first client computing platform, and wherein the first client computing platform is associated with the first user, the system comprising:
one or more processors configured to execute machine-readable instructions to:
manage, at a server, accounts of the users, wherein the accounts include a first primary user account associated with the first user, wherein the first primary user account includes inventory information that defines virtual items usable by the first user within the primary online game;
establish electronic communication links between the server and client computing platforms associated with the users, wherein a first electronic communication link between the server and the first client computing platform is established;
facilitate, by the server, interaction of the first user with other users during the primary online game and/or during the event, wherein facilitating interaction of the first user includes performing operations by the server in the event space responsive to commands received from the first client computing platform via the first electronic communication link;
manage, by the server, event inventory information that defines event-specific virtual items usable by the first user during the event, wherein the event-specific virtual items are different than the virtual items usable by the first user in the primary online game, wherein the event-specific virtual items include an event-specific virtual item that is usable during the event;
based on actions performed by the first user during the event, automatically determine, by the server, progress of the first user with respect to one or more event objectives that are associated with the event;
automatically select, by the server, a first event reward to be awarded to the first user based on the progress, wherein the first event reward is usable in the primary online game, and wherein the first event reward is not available for use to the first user during the event;
facilitate, by the server, distribution of the first event reward to the first user such that the inventory information included in the first primary user account is updated to reflect availability of the first event reward to the first user in the primary online game; and
facilitate, via the first electronic communication link, a presentation of reward information to the first user on the first client computing platform, wherein the presentation indicates availability of the first event reward to the first user in the primary online game.