CPC A63F 13/327 (2014.09) [A63F 2300/405 (2013.01)] | 12 Claims |
1. A computer-implemented method performed in an electronic device, comprising:
determining if an operating system of the electronic device enables a gaming mode; and
if the operating system is determined to enable the gaming mode, notifying a driver operating in a kernel mode that the gaming mode is enabled, and controlling a wireless communication module of the electronic device to not perform at least one operation that will decrease throughput; and
if the operating system is determined not enable the gaming mode, the at least one operation that will decrease throughput is allowed to be executed by the wireless communication module;
wherein the electronic device switches between a user mode and the kernel mode in which the user mode is used for applications and the kernel mode is used for core operating system components.
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