US 11,859,981 B2
Physical event triggering of virtual events
Jeansoo Khim, San Jose, CA (US); and Steven Osman, San Francisco, CA (US)
Assigned to SONY INTERACTIVE ENTERTAINMENT LLC, Tokyo (JP)
Filed by Sony Interactive Entertainment LLC, San Mateo, CA (US)
Filed on Feb. 21, 2023, as Appl. No. 18/112,420.
Application 18/112,420 is a continuation of application No. 16/899,208, filed on Jun. 11, 2020, granted, now 11,585,661, issued on Feb. 21, 2023.
Prior Publication US 2023/0194264 A1, Jun. 22, 2023
This patent is subject to a terminal disclaimer.
Int. Cl. G01C 21/16 (2006.01); G01S 19/42 (2010.01); G01C 21/20 (2006.01); G06F 9/54 (2006.01)
CPC G01C 21/165 (2013.01) [G01C 21/20 (2013.01); G01S 19/42 (2013.01); G06F 9/542 (2013.01)] 22 Claims
OG exemplary drawing
 
1. A method for tying physical events to virtual events comprising:
a) analyzing motion information from a computing device of a vehicle or analyzing contextual information from a computing device of a vehicle;
b) timing initiation of a virtual event with a display device in response to detecting an impending change in center of mass motion of the user from analyzing the motion information or contextual information; and
c) dynamically associating a motion in the virtual event with subsequent motion information.