US 11,857,866 B2
Systems and methods for training and applying virtual occurrences with modifiable outcomes to a virtual character using telematics data of one or more real trips
Micah Wind Russo, Oakland, CA (US); and Kenneth Jason Sanchez, San Francisco, CA (US)
Assigned to BLUEOWL, LLC, San Francisco, CA (US)
Filed by BlueOwl, LLC, San Francisco, CA (US)
Filed on Jul. 19, 2022, as Appl. No. 17/867,838.
Application 17/867,838 is a continuation of application No. PCT/US2021/013928, filed on Jan. 19, 2021.
Claims priority of provisional application 62/963,332, filed on Jan. 20, 2020.
Prior Publication US 2022/0347570 A1, Nov. 3, 2022
Int. Cl. A63F 13/69 (2014.01); A63F 13/65 (2014.01); A63F 13/67 (2014.01); A63F 13/798 (2014.01); A63F 13/803 (2014.01); A63F 13/428 (2014.01); A63F 13/825 (2014.01); A63F 13/42 (2014.01); A63F 13/216 (2014.01)
CPC A63F 13/69 (2014.09) [A63F 13/216 (2014.09); A63F 13/42 (2014.09); A63F 13/428 (2014.09); A63F 13/65 (2014.09); A63F 13/67 (2014.09); A63F 13/798 (2014.09); A63F 13/803 (2014.09); A63F 13/825 (2014.09); A63F 2300/205 (2013.01); A63F 2300/69 (2013.01); A63F 2300/8017 (2013.01)] 16 Claims
OG exemplary drawing
 
1. A computer-implemented method for updating a character profile of a virtual character of a telematics-based game, the method comprising:
generating, based at least in part upon the character profile of the virtual character, one or more virtual occurrences to be encountered by the virtual character;
determining, based at least in part upon a plurality of virtual ratings of the virtual character, one or more outcomes associated with the one or more virtual occurrences;
generating a virtual trip including the one or more virtual occurrences with the one or more outcomes;
determining, based at least in part upon the one or more outcomes, a trip success prediction of the virtual character completing the virtual trip;
determining, based at least in part upon the one or more outcomes, a predicted change in vehicle condition of a virtual vehicle, the predicted change in the vehicle condition being indicative of a degree of damage to be sustained by the virtual vehicle during the virtual trip;
presenting the trip success prediction, the predicted change in the vehicle condition, a first user-selectable command, and a second user-selectable command to a user;
upon receiving the user's selection of the first user-selectable command, updating the character profile by at least initiating the virtual trip with the virtual character and updating a vehicle condition of the virtual vehicle based on the predicted change in the vehicle condition;
upon receiving the user's selection of the second user-selectable command:
updating the one or more outcomes according to a predetermined adjustment; and
updating the character profile by at least initiating the virtual trip with the virtual character based on the one or more outcomes, as updated; and
presenting the character profile, as updated, to the user, including presenting the vehicle condition, as updated, of the virtual vehicle.